"My… brothers. Never forget… we are all bound to the will of the Charter. It is what gives us our strength. It is why we are standing here today. This petty squabbling does not become us."
—Lord Lucan, Love and War
Merry Christmas, and Happy St. Mikhail’s Day to you and yours! Onwards, to 2018!
Three news pieces of art have been added to Fan Contributions!
Greetings and salutations, everyone! Boy, it’s been a while and a half since the last update, and I must apologize for that. I’ve been planning on adding a news update for some time now, but was waiting on one particular thing to be completed… and well, that sort of thing can drag on for a while and a half, as you can imagine. Thankfully the stars aligned and I was able to assemble the pieces I needed!
So, how have things been going, with Magical Girl Lavie? Not bad, but progress has been—without question—uneven. In some areas it’s a case of being limited by the budget, and only being able to afford a certain amount of progress every month. (Still, slow and steady, as they say!) In others, I’m a bit bottlenecked by certain elements not being ready, and holding up work on others. I suppose that’s part of the joy and sorrow of game development? I do think that some of the biggest hurdles have been cleared though, and hopefully progress is going to be speeding up in the weeks and months to come. :)
Onto specifics, then! Here’s a little clip of the latest version of the battle system in action. This is all super-pre-alpha stuff of course, with a lot of things subject to change, but the basic building blocks are here.
You may or may not have noticed that Lala is not controllable there. This wasn’t my intention at first, but I think it could be an interesting idea. Should Lala, being Lavie’s magical sidekick (and untargetable by enemies!) simple act independently? Should Lavie be able to give her general commands (“Keep us healed!” “Boost our defense!”) as a half-way measure? Or would it be better to simply have full control over her actions? It’s worth pointing out that while Lala cannot be targeted by enemies, if Lavie is knocked out, so too is Lala. Let me know what you think!
Finally, here’s a look at some of the various bits of art our various artists have been working on. Starting out with Riklaionel and the battle system sprite art:
Face art and cutscenes by Nueajaa:
That brings this news update to a close. Hope you enjoyed, and as always, please feel free to let me know what you think!
I’m hoping to have a more substantial news update on the progress of Magical Girl Lavie soon. Until then, three new pieces of art have been added to Fan Contributions!
A new piece of art have been added to Fan Contributions!
Ryan Eramond, on the hunt! By Akubaka. |
The first update of the new year! I hope 2017 has been going well for everyone so far. We’ve been making slow and steady progress on Magical Girl Lavie so far, and I hope to have more to talk about in the weeks and months ahead. Happy Valentine’s Day, everyone!
In addition, two new pieces of art have been added to Fan Contributions!
Lavie, entering the third dimension?! By PGandara. | |
Good morning, Lavie! By IDamiant. |
Last modified on 2020/11/29.
© 2002–2024 Admiral Styles.
Designed by Blue Light.